2b: develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
3b: collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.
In
physical education our main challenge is time.
We are under strict activity guidelines so integrating technology can be
a challenge. However, throughout this
course, I have learned to manage my lesson plans so that I can offer problem
based learning experiences including technology integration. My GAME plan was specific to our fitness
assessments and major physical education events, but I also found that incorporating
online collaboration as well as other digital tools as an enhancement to
various units was not as difficult as I thought it would be. These tools
greatly enrich my gymnastics unit. Recently,
our district has conformed to the guideline that every student has 60 minutes
of physical education per week. We will
start a new schedule March 1, 2015 to accommodate this change. Currently we see each student for 50 minutes per
week. Although the increase is only ten
minutes per class, this is time that we can use for technology management as
needed.
In
our PE classes we mostly use formative assessments. When teaching a skill, my colleague and I are
constantly “on our feet” providing feedback, modifying, reteaching, and making
adjustments as necessary. However, I
have previously not utilized rubrics and other assessment tools as effectively
as I have learned to do throughout this course.
I look forward to further progressing and providing my students with
technology enhanced learning experiences.
References:
Laureate Education, Inc. (Executive Producer).
(2009). Integrating technology across the
content areas: Enriching content area learning experiences with technology,
part 2. Baltimore, MD: Author.
International
Society for Technology (2007). ISTE
Standards for Students. Retrieved from